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Old July 29th 05, 10:24 PM
David G Fisher
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"Carlos_b" > wrote in message
...
>
> "David G Fisher" > wrote in message
> ...
>>
>> "Carlos_b" > wrote in message
>> ...
>>>
>>> "David G Fisher" > wrote in message
>>>>> But the guys at ISI had to *create* the gMotor2 engine for rFactor.
>>>>> It's
>>>> then handed over to Simbin to create what is basically a mod. Big
>>>> difference.
>>>>
>>>> David G Fisher
>>>>
>>>
>>> whats the big difference ? mod my arse. everything in an ISI game is a
>>> mod then
>>>
>>> you could just as easily say ISI is creating a mod on the engine
>>> too..........thats just the way the ISI engine is, very open
>>> architechture i guess you could say.
>>> i have read that simbin got the gM2.0 engine mid to late last year in a
>>> very stripped down form, so they are developing a lot of content
>>> themselves. from memory they got the engine with most of the graphics
>>> content and are developing most of the physics code themselves.
>>>
>>> carlos

>>
>> Do some more research.
>>
>>
>> --
>> David G Fisher
>>

>
> why, i've already done enough.
>
> carlos


Yea, I guess you're right. The new game engine was easy to create. ISI just
added a few lines of code and then took 8 months off.

Nothing to it.

Brilliant.


--
David G Fisher


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