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  #10  
Old July 29th 05, 11:12 PM
Carlos_b
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Jacque at Simbin wrote:
"GTL is not built on an existing engine. SimBin received low level graphics
code 8 months ago and have been working on it since then. Unlike GTR, GTL is
not based on any existing 'running' engine so looking to rfactor for
features won't help."

knepleyp from ISI wrote:
"Just because GTL doesn't use the same exact netcode as rFactor doesn't mean
that they can't steal a few of the improvements for their network library.
They have some new net coders since GTR came out, some from DICE (made
BF1942)."

this is what i and many others can go on

obviously you have some behind the scenes, super secret, never before seen
information............which you may want to share or point us in the
direction of.........but probably not!

carlos

"David G Fisher" > wrote in message
...
>
> "Carlos_b" > wrote in message
> ...
>>
>> "David G Fisher" > wrote in message
>>>> But the guys at ISI had to *create* the gMotor2 engine for rFactor.
>>>> It's
>>> then handed over to Simbin to create what is basically a mod. Big
>>> difference.
>>>
>>> David G Fisher
>>>

>>
>> whats the big difference ? mod my arse. everything in an ISI game is a
>> mod then
>>
>> you could just as easily say ISI is creating a mod on the engine
>> too..........thats just the way the ISI engine is, very open
>> architechture i guess you could say.
>> i have read that simbin got the gM2.0 engine mid to late last year in a
>> very stripped down form, so they are developing a lot of content
>> themselves. from memory they got the engine with most of the graphics
>> content and are developing most of the physics code themselves.
>>
>> carlos

>
> Do some more research.
>
>
> --
> David G Fisher
>



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