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GTR 2002 Tracks?



 
 
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  #1  
Old December 10th 04, 08:22 PM
Steve Smith
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Default GTR 2002 Tracks?

Does anybody have a link for any of the tracks that work with GTR 2002, the
mod SimBin made for F1C before they decided to release the standalone (GTR)
product? Other than the recently released Nordschleife, that is. I'm
working on a story about race-sim mods for a car magazine and need some
examples. Thanks.

--Steve Smith


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  #2  
Old December 10th 04, 10:46 PM
Dino
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Default

http://simracingconnection.com/f1200x/tracks.shtml

Where and when can we look for your story?

DN

"Steve Smith" > wrote in message
...
> Does anybody have a link for any of the tracks that work with GTR 2002,

the
> mod SimBin made for F1C before they decided to release the standalone

(GTR)
> product? Other than the recently released Nordschleife, that is. I'm
> working on a story about race-sim mods for a car magazine and need some
> examples. Thanks.
>
> --Steve Smith
>
>



  #3  
Old December 11th 04, 12:01 AM
Steve Smith
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Default

I'll let you know (or you can email me).

Thanks for the links. Most of them are down ATM. The ones linked to RSC, I
suppose.

"Dino" > wrote in message
...
> http://simracingconnection.com/f1200x/tracks.shtml
>
> Where and when can we look for your story?
>
> DN
>
> "Steve Smith" > wrote in message
> ...
> > Does anybody have a link for any of the tracks that work with GTR 2002,

> the
> > mod SimBin made for F1C before they decided to release the standalone

> (GTR)
> > product? Other than the recently released Nordschleife, that is. I'm
> > working on a story about race-sim mods for a car magazine and need some
> > examples. Thanks.
> >
> > --Steve Smith
> >
> >

>
>



  #4  
Old December 11th 04, 03:25 AM
Dave Henrie
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Default


>>

>
>

Gawd...my mind is going to mush...I thought GTR 2k2 was for F1 2002 not
F1c. Any ISI based track can be made to work with GTR, but the newer ones
for F1c would require more tweeking. The problem with 2k2 tracks is that
everyone who was working with them, moved on to F1c and the tracks either
got updated to C status or ignored. So finding working sites will be
tough. I have some saved files..if you need any paticular track, gimmie a
shout, maybe I saved it.

dave henrie


ps.. just yesterday I saw a racing game story in some Car mag and was
disappointed your name wasn't attached. Do drop us a line when it's done.
  #5  
Old December 12th 04, 12:01 AM
Steve Smith
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Default

Dave,

You must be right - GTR 2002 musta been for F1 2002, not F1C.

No, I don't have any particular tracks in mind. I just noted the difference
in quality between the tracks in GTR (the commercial release, not GTR 2002)
and the valiant attempt at the Nordschleife, which winds up looking pretty
amateurish. I thought I remembered the earlier F1x tracks as more polished,
and since the N'schleife worked--after a fashion--w. GTR, I reckoned some of
the earlier tracks would be a more interesting drive than some of the
technically competent but emotionally vapid newer tracks (which epitomize
Ron Dennis' observation that the epicenter of modern F1 design is 80 mph in
2nd gear).

--Steve

"Dave Henrie" > wrote in message
. 97.136...
>
> >>

> >
> >

> Gawd...my mind is going to mush...I thought GTR 2k2 was for F1 2002 not
> F1c. Any ISI based track can be made to work with GTR, but the newer ones
> for F1c would require more tweeking. The problem with 2k2 tracks is that
> everyone who was working with them, moved on to F1c and the tracks either
> got updated to C status or ignored. So finding working sites will be
> tough. I have some saved files..if you need any paticular track, gimmie a
> shout, maybe I saved it.
>
> dave henrie
>
>
> ps.. just yesterday I saw a racing game story in some Car mag and was
> disappointed your name wasn't attached. Do drop us a line when it's done.



  #6  
Old December 12th 04, 12:05 AM
Damien Smith
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Default

I didn't play many 3rd party tracks for GTR 2002 but I remember a version of
Laguna Seca that was released being much better than the original tracks in
terms of quality.


  #7  
Old December 12th 04, 07:43 PM
Steve Smith
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Posts: n/a
Default

Hopefully, when GTR gains worldwide distribution in February, there will be
a spate of (new) or upgraded tracks for this fabulous sim.

"Damien Smith" > wrote in message
...
> I didn't play many 3rd party tracks for GTR 2002 but I remember a version

of
> Laguna Seca that was released being much better than the original tracks

in
> terms of quality.
>
>



  #8  
Old December 12th 04, 10:00 PM
Dave Henrie
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Posts: n/a
Default

"Steve Smith" > wrote in
news
> Hopefully, when GTR gains worldwide distribution in February, there
> will be a spate of (new) or upgraded tracks for this fabulous sim.
>


From what I've read, making tracks for GTR will not be quick. It was
supposed to be harder to convert, but as we have seen, guys have been able
to bring in f1c tracks. However, the features within the GTR tracks
probably will be tough to implement. i.e. dynamic lighting, and the track
marbles.
So getting a track into GTR will be possible. But having them look as
good or work as well will be a challenge. And since the problems seem to
be with the surroundings of the track, it will take longer, at least at
first.
  #9  
Old December 13th 04, 01:07 PM
Steve Smith
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Default

But it can be done. Other than the rather unprofessional-looking
Nordschleife, the only GTR-specific track I've seen is Chatham, a well-made
sort-of infield-type track (like Phoenix) that I seem to remember from SCGT
years ago.... Don't know if it has dynamic marbles, thunderhead build-up or
the other newfangled fx, but so far it's a pretty cool test track.

"Dave Henrie" > wrote in message
. 97.136...
> "Steve Smith" > wrote in
> news >
> > Hopefully, when GTR gains worldwide distribution in February, there
> > will be a spate of (new) or upgraded tracks for this fabulous sim.
> >

>
> From what I've read, making tracks for GTR will not be quick. It was
> supposed to be harder to convert, but as we have seen, guys have been able
> to bring in f1c tracks. However, the features within the GTR tracks
> probably will be tough to implement. i.e. dynamic lighting, and the track
> marbles.
> So getting a track into GTR will be possible. But having them look as
> good or work as well will be a challenge. And since the problems seem to
> be with the surroundings of the track, it will take longer, at least at
> first.



 




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